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La Mazmorra Abandon - La mejor selección de abandonware de terror y misterio de la red :: Ver tema - Listado de juegos compatibles con ScummVM
Se han liberado las versiones italiana y francesa del juego "Flight of the Amazon Queen" gracias a sus creadores, además de las que ya existÃan hasta el momento (inglesa, alemana y hebrea).
Asimismo, se ha hecho lo propio con la aventura gráfica "DreamWeb" que, a partir de ahora, pasa a ser reconocida como "freeware".
Por último, los responsables del proyecto han anunciado un nuevo tÃtulo soportado por la plataforma, tratándose en esta ocasión de "Tony Tough", el cual puede ser adquirido a partir de aquÃ.
Yo quiero añadir, por si a alguien más le ocurre, que scummvm permite el uso de juegos desde cd y que, si os ocurre como a mÃ, que tengo el Monkey Island para 98/XP y no compatible con 64 bits y quereis usarlo en W7 64, podeis instalarlo y ejecutarlo desde Scummvm sin problemas ^^.
Los usuarios de Macintosh están de enahorabuena y es que los responsables de ScummVM han decidido ofrecer soporte al juego "The Journeyman Project: Pegasus Prime".
Su actividad se basa en hacer uso de sistemas MIDI actuales editando la información original y grabándola como archivos externos de música digital. Labor que ya ha llevado a cabo tiempo atrás con otros tÃtulos como "Beneath a Steel Sky", "Discworld", "Inherit the Earth", "Simon the Sorcerer" y "The 7th Guest".
Hace poco más de un mes se ha anunciado el inminente lanzamiento de la que va a ser la versión 1.6.0 del programa ScummVM que soportará nada más y nada menos que seis juegos nuevos, a saber:
•3 Skulls of the Toltecs
•Eye of the Beholder
•Eye of the Beholder II: The Legend of Darkmoon
•Hopkins FBI
•Tony Tough and the Night of Roasted Moths
•The Journeyman Project: Pegasus Prime
Lanzada la versión 1.6.0 del programa con las siguientes mejoras:
1.6.0 (2013-05-31)
New Games:
- Added support for 3 Skulls of the Toltecs.
- Added support for Eye of the Beholder.
- Added support for Eye of the Beholder II: The Legend of Darkmoon.
- Added support for Hopkins FBI.
- Added support for Tony Tough and the Night of Roasted Moths.
- Added support for The Journeyman Project: Pegasus Prime.
- Added support for the Macintosh version of Discworld 1.
General:
- Added a new save/load chooser based on a grid of thumbnails. This is only
supported for resolutions bigger than 640x400. The old chooser is still
available and used for games without thumbnail support. It is possible to
select the old one as default too.
- Rewrote VideoDecoder subsystem.
- Added Galician translation.
- Added Finnish translation.
- Added Belarusian translation.
- Using the mouse wheel on a slider widget now changes the value by the
smallest possible amount. This is more predictable than the old behaviour,
which was to change the value by "one pixel" which would sometimes not
change it at all.
- Updated MT-32 emulation code to latest munt project snapshot.
- Added FluidSynth settings dialog, mainly for reverb and chorus settings.
- Fixed crash on certain Smacker movies.
Cine:
- Improved audio support for Amiga and AtariST versions of Future Wars.
Now music fades out slowly instead of stopping immediately. Sound
effects are now properly panned, when requested by the game.
CGE:
- Soltys contains a puzzle requiring the ALT key to be pressed while clicking
on an object. This puzzle has been disabled on devices not using this key.
Drascula:
- Resolved multiple UI issues with the original save/load screen.
- Added advanced savegame functionality, including savegame timestamps and
thumbnails and the ability to load and delete savegames from the launcher.
It's now possible to use the ScummvM save/load dialogs.
- The F7 key (previously unmapped) now always shows the ScummVM load screen.
The F10 key displays either the original save/load screen, or the ScummVM
save screen, if the user has selected to use the ScummVM save/load
dialogs.
Dreamweb:
- Now that the game is freeware, there is a small extra help text showing
the available commands in the in-game terminals when the player uses the
'help' command. Previously, players needed to consult the manual for the
available commands. Since this reference to the manual is a form of copy
protection, this extra line can be toggled by the ScummVM copy protection
command line option.
Groovie:
- Simplified the movie speed options, and added a custom option for The 7th
Guest. Movie options are now "normal" and "fast", with the latter changing
the movie speed in T7G to match the faster movie speed of the iOS version.
The game entry might need to be readded in the launcher for the new setting
to appear.
SAGA:
- Added music support for the Macintosh version of I Have No Mouth and, I
Must Scream.
SCUMM:
- Implemented Monkey Island 2 Macintosh's audio driver. Now we properly
support its sample based audio output. The same output is also used for
the m68k Macintosh version of Indiana Jones and the Fate of Atlantis.
- Improved music support for the Macintosh version of Monkey Island 1. It
now uses the original instruments, rather than approximating them with
General MIDI instruments, and should sound a lot closer to the original.
- Added sound and music support for the Macintosh version of Loom.
- Handle double-clicking in the Macintosh version of Loom.
- Major bugfixes in INSANE (the Full Throttle bike fights).
TOUCHE:
- Added support for Enhanced Music by James Woodcock
(http://www.jameswoodcock.co.uk/category/scummvm-music-enhancement-project/).
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